Kevin Bansberg

Game Programmer
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Antegods is an action-packed arena game in which the remnants of the Mayan civilization have taken to space. Two teams of 4 players each control customizable stonepunk mechs to hunt for energy and fight off opponents in a procedurally generated and highly destructible map. The ultimate goal is to activate enormous ‘titan’ statues that will bring explosive mayhem down upon the enemy team. Whoever wins these tactical battles climbs an intergalactic tournament ladder, ultimately becoming gods themselves.

At Codeglue, we’re creating a unique story universe, assembling elements of ancient culture and science fiction into something we’ve dubbed ‘stonepunk'. This universe will not just be explored in the game, but in an accompanying comic book series too. This will tell the Antegods tournament’s backstory by following four adolescent pilots seeking out glory accross the vast and majestic gulf of space.

Antegods is an original new IP of Codeglue and is still in development. For Antegods I work on several bits in pieces once in a while.
  • Optimizations
  • Graphics programming/shaders
  • Gameplay programming
  • Fixing bugs
  • Lots of playtesting - Kevin Bansberg